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Updates Planned for 2022 and Beyond

Updates Planned for 2022 and Beyond

Now that we're getting some exposure and have had a chance to iron out some of our launch bugs, we wanted to talk a bit about our plans for the future. These are still early days, so we don't currently have timing for these updates, but this is what we're planning to add over the coming months and years.

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Fudging, When to Do It, and Why

Fudging, When to Do It, and Why

Ask any game master, and you'll likely get a different answer on whether fudging dice rolls is good or bad and whether or not they do it. Most game masters and players fudge an occasional role, sometimes it's ok, and sometimes it's not. In this article, we talk about player and GM fudging, when it's appropriate, and when it's not.

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Where Do They Poop?

Where Do They Poop?

We often wave away the less pleasant aspects of medieval societies. We're here for the action and not graphic descriptions of individuals urinating or defecating. However, knowing how the inhabitants of a world deal with their waste is essential when describing medieval-based construction and large populations of people and monsters.

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Training Your Players

Training Your Players

Training your players is an essential aspect of gaming and teaching the players the unwritten rules of your world. Practices like societal norms, the behaviors of its denizens, and non-earth physics are all things that need to be learned by your players. In this article, we'll look at how to use real-world rules to speed up your game, and how to mitigate player confusion when rules are suddenly broken for drama, plot, and tension.

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