Posts tagged "Enemies"
From the malicious mastermind to the powerful tyrant, villains are essential to any story-driven role-playing game. Most can be pared down to common archetypes that present unique challenges to your players. In this blog post, we explore ten of the most common archetypes found in gaming and literature.
In an ideal world, the enemies we add to our adventures fit the story, but finding enemies to fit the encounter level and story can be difficult. Encounter levels and challenge ratings are meant to help, but there's probably a better way to use enemies that fit the story with minimal effort. In this article, we look at a couple of potential ideas for a different way of dealing with enemy levels, difficulty, and challenge ratings.